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The first Predestination beta stage is on its way!

Hey guys! I know that many of you are looking forward to getting your hands on the first playable versions of Predestination, and I’m just dropping a quick note to say that the first beta is on its...

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The Predestination Combat Beta is now live!

The Predestination Combat Beta is now live. If you’re signed up to beta test the game, check your Kickstarter mail or email for a message from us with a link to download the game. If you’re supposed...

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Design sneak peek: City overhaul, new buildings, and blueprints

Our next monthly dev update is due soon, but before that I’d like to take a more detailed look at the Predestination Beta’s upcoming city revamp, which forms the second part of what we hope will be...

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Development Update: June 2014 – City Revamp, Ship Designs, and Beta Plans

June was a jam-packed month for us; We showed off Predestination at Comic Con Belfast and Q Con XXI, performed an iteration on the Fleet Combat gameplay, worked on a lot of new building and ship...

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Galaxy Beta V2.0: Planet Overhaul and Fleet Combat Iteration

Galaxy Beta V 2.0 has now been through internal testing and all beta backers will be mailed shortly with installation instructions and a download link. This beta is a major milestone for...

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Dev Update: Dropdown menu tools, custom starbase designs, UI updates and...

Following the recent implementation of the singleplayer mission system and robotic race overhaul, we successfully deployed V0.9.8.0 earlier this month. We’ve released a number of fixes for reported...

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Dev Update: V1.10 released. Simple Ship Designer, Refitting, Star Claims...

Predestination V1.10 has now gone live on Steam! This is the first major gameplay iteration since we officially entered beta and it revamps a large number of gameplay systems, so this is going to be a...

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